Everything we filed under «Hyperreal»


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Feminist Wormhole Geometry

Ian Warner, Sun 25th May ’08

Think about the spacial settings of computer games (labyrinths, factories, castles, dungeons) and you could maybe, tentatively, argue that they’ve always, at their core, been about our relationship to architecture. This reading suits SLAB just fine of course, but Valve Software’s title Portal, is undoubtably fantastic encounter with the architecture of the imagination.
What makes Portal [...]

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The Hyperreal, If You Please

Ian Warner, Tue 15th Jan ’08

25 Mailroom Designers.jpg – [Source: http://hdfiles.com/]
The ease with which Google (an internet search engine) enables us to access photographic material, and the cryptic fuzziness of search results, plunges us into a serendipitous space lacking any kind of context. The search results page, with its bland grid of suggestions, brings us unapologetically close to answers to [...]

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